Group 3 makes their way to Greenhaven by sea; along the way they learn about ships and boats, sea shanties, the homeless community of Greenhaven, and the strange world of obscure teas.

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Some of the gang owes some serious money to some even more serious people... what will they do to pay off those debts?

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Group 3 returns to Appia after much trial and tribulation. Now that the immediate danger is averted, can they hold things together?

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Group 3 continues their struggle against the Darklass and her creator. This episode is deficient in its number of bees!

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Group 3 continues its chase of the Darkfellow and discovers some dark secrets hiding out in the foothills of Appia.

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Group 3 has stumbled upon a quaint cottage in the woods which, apparently, does not contain three nice old women.

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Group 3 has a rough morning and embarks on a new twist in their journey.

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Group 3 attempts to continue their journey south and things start getting weird.

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Take a look at what is happening on the mainland, Atlantica, as Group 3 assembles and begins their journey as new members of an ancient organization.

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The gang must go into the dark basement of the house. Will they find Vana? Will they fight the hideous monster? Will this special ever end?

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